“The future is interactive, and gaming is the key” –Suzan Adinoyi, Founder, Zannoza Entertainment
There are hundreds of career conferences held all around the world, but here is how WorkitOut with Careerbuddy stands out -fun!
It’s an avenue where career-driven professionals can talk about work but have fun while at it. But how do these two far-fetched concepts; work and fun exist together and effortlessly in one room? Zannoza makes sure of that.
The secret is simple; they understand the psychology behind having fun in the workplace, and they design games that aid team bonding and educate and entertain members of the corporate communities.
The workplace is delicate; laced with a series of professional engagements and the constant pressure to hit goals and increase revenue. So, what has fun got to do with it?
The New Games Revolution: How Games Are Changing the Workplace
At work, games are changing how we interact with objects, employees, and resources. They’re also giving employees new opportunities to learn and be creative.
Games can be used to encourage employee engagement in a number of ways. For example, they can be used as training tools to help employees learn new skills, or they can be used to keep employees motivated and engaged during work hours. Games also have the potential to increase employee productivity by increasing their focus and concentration.
How Games Can Be Used to Enhance Employee productivity.
One of the most important aspects of game-based productivity enhancement is the way in which it is delivered. Games that are delivered electronically or in other digital formats can provide a more efficient and effective way for employees to learn new skills or complete tasks. Additionally, games that are designed specifically for work settings can help promote teamwork and communication among employees while at work. By using games as tools to improve employee productivity, we’re able to create a positive working environment that helps our team members succeed together.
One way games can be used to improve employee productivity is through the use of virtual reality headsets or other gaming devices. VR headsets allow workers to experience work in a more immersive way and increase worker efficiency by immersing them into their tasks. Additionally, using games as tools for teaching new skills or concepts can also prove valuable in the workplace.
Games that improve employee productivity in the workplace.
Some games that have been shown to improve employee productivity in the workplace include Minesweeper for its ability to move left-to-right instead of up-and-down, Word Puzzle/ puzzles for its challenge and puzzler elements, Doodle Jump for its simple design and addictive gameplay, Scrabble for its strategic board game elements, and Jeopardy! for itsTrivia challenges which can get people thinking outside the box.
A game company turning on the vibes within communities
Games are as old as human interactions, but Zannoza is pioneering something different; using games for entertainment, education, team bonding, consumer activations, and community engagement.
Founded in 2019 by Suzan Adinoyi, Zannoza Entertainment is an industry-leading gaming organization that specializes in creating, connecting, and competing through interactive and competitive games. They strive to provide innovative solutions that empower decision-makers with the tools they need to reach their objectives, optimize productivity, and attain a higher level of understanding.
Zannoza is launching its first mobile game, AFROCITY PI, and an educational program, CITY4GAMES, a route into the gaming industry for those seeking to begin a career in gaming, such as game development, design, production, monetization, narrative, and more.
Bottom Line
Games are changing the workplace in a big way and there are many different applications for them that can be used in different ways. There are games that improve employee engagement, games that improve employee productivity, and games that improve employee Engagement in the workplace. Get your workplace lit with valuable fun.